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High Concept |
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Flickers is an abstract, atmospheric, timing-based 2D platformer following the journey of the player from the heart of a dying flower through a world blanketed in perpetual twilight. Jump between hovering sparks called "flickers" as you make your way through painterly environments to reach the moon and transform the world around you. Through a combination of sights, sounds, and gameplay, Flickers aims to create an emotional arc without telling a conventional story.
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My TitlesMixing and Mastering Engineer
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DescriptionFlickers was chosen to go to PAX as official PAX 10 Selection. The game was then remastered to be released on iOS, Mac and a Windows re-release.
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My Contributions to the Project
- Mixed and Mastered all the music for the game and the soundtrack release album
- Replaced and re-programmed several Virtual MIDI Instruments