* This game is no longer under development
Beta Release Trailer |
High Concept |
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A perspective puzzle platformer about a cube, fallen from the boundless sky, on a poetic adventure through a dark and bottomless hole of life in a cubic metropolis facing numerous hardships to finally step out of the hole into a world of color and light. It features deadly traps based on illusions of the perspective. Each world is populated around cubes which are suburbs of the larger metropolis.
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My TitlesAudio Programmer
Mixing and Mastering Engineer Composer Sound Designer Level Designer Marketing Manager Web Designer |
DescriptionVoxel Game Studios is a team consisting of 3 people. Cubicopolis was built using Unity 5. Audio Implementation was done with the help of Audiokinetic's Wwise. Cubicopolis is currently under development for multiple platforms including Android, iOS, Windows, Linux, Xbox 360 and Macintosh.
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My Contributions to the Project
- Successfully released the beta version for Android devices on Google Play Store
- Integrated Audiokinetic's Wwise into Unity 5
- Composed, Recorded, Mixed and Mastered all the music for the game
- Custom crafted all the Sound Effects utilized in the game
- Implemented system to have vertical layering of music in correspondence to the levels
- Implemented velocity driven audio feedback for movement
- Designed and assisted in designing several levels
- Performed intensive tests on a variety of Android devices
- Playtested with testers and created Playtesting Feedback forms on the website for every updated build
- Developed the website and created all promotional materials for the game
- Marketed the game on social media, game websites and forums